Post by Thorin on Aug 26, 2022 11:40:30 GMT 11
Ashearea
A Semi-Realistic Wolf Roleplay
Asheara takes place a few decades after a unknown virus has wiped out most of the human race leaving the feral animals for the most part unharmed apart from the new ability granted at birth to mentally link with a Sential-Type creature which once the wolf is old enough they will reveal themselves. There are still small pockets of humanity that remains but for the most part they stick to themselves. The real danger on the island chain would have to be the four different packs that call it home, there have been all out wars in the past between the packs for control over more land, Hunting grounds or even in some cases over potential mates.
But those wars played out years ago and so mostly the packs do try and co-exist on the chain of islands. That's where you come in for you see you are one of the few that decided to travel the ice bridge that forms between the chain and the mainland about every one hundred years. Seeing this strange land for the first time you have a major choice laid out before you right away, Will you join one of the packs or remain a loner or perhaps you have your sights on making your own pack one day but before you do you should know the packs that already call the island chain home.
Starting with the Aspa pack, Some of the cruelest most cold hearted wolves on the island, Valuing power over everything else rarely showing mercy to anyone including their own pack members. Then there is their rival pack the Eshal, these wolves are the exact opposite of the Aspa in many regards seeing themselves as the protectors of the downed wolves of the island, often going out of their way to help out anyone when they can. The Hustra on the other hand prefer to remain neutral despite once rivaling the Aspa in pack size and strength, Lastly is the Thala and to be honest not much is known about these wolves other than they prefer to keep to themselves, rarely leaving their territory or getting involved with the struggle of the island chain.
Well there you have it, Now your fate is in your own paws good luck brave soul.
||Home||Plot||Law of the land||
But those wars played out years ago and so mostly the packs do try and co-exist on the chain of islands. That's where you come in for you see you are one of the few that decided to travel the ice bridge that forms between the chain and the mainland about every one hundred years. Seeing this strange land for the first time you have a major choice laid out before you right away, Will you join one of the packs or remain a loner or perhaps you have your sights on making your own pack one day but before you do you should know the packs that already call the island chain home.
Starting with the Aspa pack, Some of the cruelest most cold hearted wolves on the island, Valuing power over everything else rarely showing mercy to anyone including their own pack members. Then there is their rival pack the Eshal, these wolves are the exact opposite of the Aspa in many regards seeing themselves as the protectors of the downed wolves of the island, often going out of their way to help out anyone when they can. The Hustra on the other hand prefer to remain neutral despite once rivaling the Aspa in pack size and strength, Lastly is the Thala and to be honest not much is known about these wolves other than they prefer to keep to themselves, rarely leaving their territory or getting involved with the struggle of the island chain.
Well there you have it, Now your fate is in your own paws good luck brave soul.
||Home||Plot||Law of the land||