Missingno.
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Tiki
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Post by Tiki on Aug 12, 2023 16:05:02 GMT 11
before i start brainstorming idea for firerium crystal energy trial thingy.
were there ideas already in the mod secret secret board?
is this taking place inside the burned tower like in the mod secret thread? the same place we did legendary trio?
just making sure before i type words
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Post by Lamont on Aug 13, 2023 2:44:01 GMT 11
There have been no proposals for any trials beyond what we have & what you and Jenesis started working on.
Fire trial is intended to take place in the Bell Tower ;3
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Missingno.
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Tiki
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Post by Tiki on Aug 23, 2023 23:02:53 GMT 11
i know previous trials use gimmick like ilex forest, pokemon cry, footprints, berries, but this one im going with stat basically the theme is, would you use fire to destroy or to spark hope/inspiration? basically the end trial boss would be RNG from non-legendary but high-ish attack/special attack (destroy path) or defense/sp defense (hope) path if you sort pokemon by stat and filter by type, you'll get pokemon like torkoal, chandelure, flareon, emboar, blaziken, Macargo, Arcanine, Magmortar, Delphox, Ninetales, etc. but we can sort out the fine deets later I'm pretty stuck on the pre-boss activity, and was thinking to incorporate the gastly/rattata (or evolved form) from the game to mix it up so you can't just prep mons who would do great with fire types ![;)](//storage.proboards.com/2475952/images/AxxP4GtfdVgLAsKwdyAD.png) OOC: Could come up with an idea using Pokemon Height for a psychic crystal though ![;)](//storage.proboards.com/2475952/images/AxxP4GtfdVgLAsKwdyAD.png) Edit: The game has a monk guarding the entrance maybe he’s friends with alolan couple?
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Pixel
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Post by Pixel on Dec 5, 2023 6:51:30 GMT 11
I was looking at the previous trials and thinking about this one a bit. So the first two have you solving a puzzle, defeating the pre-evo of the totem, solving another puzzle, and then battling the totem. The third has a different mechanic entirely to go along with the 'dark/haunted' theme.
The Bell Tower in the games is a holy place that you're allowed entrance to for the kimono girls ceremony in Heart Gold. Of course there's the deal with the wings items, etc. So maybe we can play into that?
Maybe you have to have defeated the Kimono Girls first so that they vouch for you to have entrance to the Bell Tower. When you approach the monk at the front, he'll recognize you and tell you that you're permitted to enter if you wish to face the trial that 'burns within yourself', or something poetic like that. It's association with Ho-oh can play in the flavor text. Maybe the trial is set up that you must 'ring the bell' at the top of the tower.
In the games its also a maze.
It can start like a standard trial where you have a battle: Maybe it's with a pre-evo but you start the battle with the Burned condition. Any pokemon swapped in will get the burned condition and it can't be healed until the battle is over?
Then, the maze. While playing out 'left or right' is rather tedious, we could instead have a 'quiz' style questionnaire to represent the player navigating the tower. If they get a question wrong, they must battle a random pre-evo of one of the other totems. If they get it right, they continue on to the totem.
The quiz would be about the pre-evo they just fought: Litwick for example—
My secondary typing is: a) Ghost b) Dark c) Normal d) Bug
My Hidden Ability is: a) Prankster b) Infiltrator c) Flash Fire d) Flame Body
I was originally discovered in: a) Hoenn b) Paldea c) Unova d) Kalos
etc etc
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Missingno.
Grass Dinosaur
Tiki
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Post by Tiki on Dec 5, 2023 12:51:33 GMT 11
im iffy about double quest chain since the kimono girls could be optional already, and the trial threads are somewhat a quest chain but you can also pick and choose which order you're going i guess. we'll see what others say the quiz style either reminds me of cinnibar gym or the petalburg gym. but is quizzing part of the fire theme? ![:P](//storage.proboards.com/2475952/images/j4x3M6WbsBpReeVALlIv.png) would pokemon with magic guard/ water veil be immune to burn too? my other idea is to be like kind of like kalos cafe. you gotta battle in X turns to progress X floors and any extra turns cost you -1 floor but you will progress a minimum of 1 floor each time. and you'll be battling fire types or like haunter/raticate for burned tower residence, or maybe some weird "not really fire type but have some fire moves" mons if i can find out just throwing my idea in
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Pixel
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Post by Pixel on Dec 5, 2023 13:16:41 GMT 11
The eeveeing tango is already chained to the theatre and I can see why the requirement might seem like chaining. Though I am open to who might be a better person to vouch for you to enter the Theatre. Morty is a possibillity? As he'll be a required fight in the city. (My suggestion was just based off the games themselves.)
And the quiz idea was more to give some flavor to the maze of the tower itself. Like, as you quest forward, the floors are a maze, but you come across signs that ask questions, and based off the answer you choose, you take a certain route. You guess wrong, woopsie! You fall down a floor or whatever and have to start again.
Based off your desire for non-fire types but with fire moves...
Haunter can learn will-o-wisp and fire punch.
Raticate can learn flame wheel as an egg move and sunny day?
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Missingno.
Grass Dinosaur
Tiki
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Post by Tiki on Dec 7, 2023 12:48:38 GMT 11
IMHO morty is fine
thumbs up to haunter and raticate possible moveset maybe just for flame wheel raticate
and while im here
kalos cafe idea could also work for ice type gem or rock type (something solid and unchanging. we could give +/- 1-2 turns as leniency) (i haven't think this far)
anyone reading this thread feel free to add input
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Missingno.
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Tiki
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Post by Tiki on Jan 16, 2024 22:29:28 GMT 11
Double posting but I don’t have any other idea besides pixel’s quiz idea
But additional idea: if you get question wrong, you will drop one floor plus random chance for one of your mon to lose hp (like 25%?) or get burned
We can make questions (again? Like IPF?) that progressively gets harder or just a guide for easy ones (like first floor is what type is the follow Pokémon? Second floor is how many evo does a pokemon have) Etc Last floors questions might be like (a level 36 Pokémon with lucky egg finish a level 38 opponent how many exp they get?) (how many battles it takes a snom with soothe bell to evolve into frosmoth?)
They will be kinda questions in our rp guide and just refresher of how we do rp things)
Ps. I will export the Kalos cafe idea into a different type trial like psychic or ice if anyone wants to vote
Logistics: 10 floors of questions will be 10 rp posts but the questions in between can be modded as bike? Final Pokémon will be depended on right or wrong Correct answers lower the levels a little or something each time?
will edit more as I go but idea is: first 5 floors: basic pokemon things mid totem battle. double battle or nah? could do haunter/ raticate + a fire type last 5 floors: RP mechanic things? totem mon
Quizzes:
floors 1-2: Pokemon Identity. Ask questions about: Pokemon category type, Pokemon's description (Kadabra/hypno would be like which of the following Pokemon carries something, which of the following Pokemon have blue eyes, striped tails, most arms, most legs, etc.), Pokemon's types (ie: lotad is grass/water), Pokedex color, Pokemon Shape, if they have different regional forms, egg groups
Floor 3-4: Pokemon statistics. ask questions about: Pokemon height, weight, gender ratio (which Pokemon is more likely male or female? or more about 50/50), exp rate (just do fastest and slowest, the fluctuating and erratic group is confusing to describe tbh), hatch time (longest or shortest to hatch, but use ZZ tiers, I would Bold the part like which Pokemon take longest to hatch in ZZ)
Floor 5-6: Pre-totem Pokemon battle before or after these floors. For moves question, please specify which gen because every gen is different and make sure the Pokemon choices are in same gen. Questions here are about Pokemon battle. ask about abilities, moves (which pokemon can learn Hyper Beam on their own? which Pokemon can be taught Electroweb), which pokemon can learn the least attacking moves once hatched? (level 1 mon with most status moves), Pokemon items effects, berries, moves's power, accuracy, secondary effect.
Floor 7-8: we can start asking ZZ differences like evolution guide. Which Pokemon evolves with a stone, which Pokemon evolves in certain places, What does exclusive ability or moves do in a battle? Which pokemon is found in Route 43? Which Pokemon need the highest happiness level to evolve (in zz) ?Which Pokemon can be obtained from a quest? Which Pokemon can be found by honey?
Floor 9-10: I want to throw some math questions here like: A Level 36 Raichu defeated Morty's Level 30 Haunter with an EXP Share, how many exp did it gain? Which of the following is hardest to catch with a dusk ball in Goldenrod tunnel? (can make it tricky with backward). Encounter math: what's the probability of encountering a Metapod and a Skiploom in (somewhere in Ilex, IDK)? I have 8556 coins, how many RT can I get or how many Igglybuff can I claim? IDK
Then last floor is totem Pokemon. maybe its levels can be reduced by floors or movesets get softened by correct answers? idk.
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Caramell 🍬
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Post by Caramell 🍬 on Jan 17, 2024 1:45:58 GMT 11
Blaine in Cinnabar does a quiz. I remember if fondly because each quiz question you get correct, you get to skip the fight you were lined up for, potentially skipping all the way to the GYM leader. Incorporating this idea would be something I would LOVE to see incorporated.
Eeveening Tango already requires Kimono Girls, and doesn't feel exactly tied to trial (to me) even if tied to Bell Tower. I'm iffy on that just because it feels a tad arbitrary to me, though I suppose it could work.
Also definitely like Tiki's idea to incorporate non-fire mon (like Raticate) into it that uses Fire Moves, to keep peeps on their toes.
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Missingno.
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Post by Tiki on Mar 1, 2024 19:39:10 GMT 11
Alt titles(?): Heated Knowledge Tinkering Trivia
IDK the level requirement
DRAFT - TRIAL 5: FIRE - ECRUTEAK
Burning Knowledge Inside the Bell Tower is where the next trial take place! Demonstrate your mastery and understanding of Pokemon by climbing the floors! Be careful! A foolish response will burn your progress! Requirements: Must have obtained Fog Badge, and completed "The previous trial with the fairy type". You may only use 3 Pokémon, chosen at the start of the Trial, and these must be no higher than Level 32*. It's recommended that you choose a team with levels ranging from 28+.
*Higher level pokemon can be used in the trial with the risk of disobedience.
Location: Bell Tower Description:Meet up with Maui and Kaui again in Bell Tower to start the fifth Alolan Trial! Ascend the Bell Tower and if you answer the question correctly, you can go up one floor. If you answer incorrectly, you drop down one floor and your Pokemon also received some damage too! Climb all ten floors and challenge the Totem Pokemon! Rewards: Firium Z Alolan Marowak evolution open +15% Alola Encounter Chance from Amulet
Staff Guide okay so nobody had agreed to the previous suggestions yet but the gist seems to be: 1) if you answer correctly, you go up one floor. With X numbers of question answered right, you can skip some minor battle(?) 2) answer incorrectly, you go down one floor (either by wrong path leading you down or just drop down one floor). and optional: your Pokemon suffers HP damage (to raise the stake a bit). (ex: wrong answer, and 1 of 3 pokemon is rolled for which one loses 25% HP) -- we can have a little haunter that carries a paper and a pen/ sharpie for the character to write the correct answer on. -- also modding for the questions and answers part can be done as bike posts 3) Either you fight a minor trial Pokemon before the questions related to it, or the questions are random and throughout the climb you'll battle one (or two, once again upping the difficulty, we're in mid-game now!) 4) at the end, you fight the totem Pokemon for variety, starvaia and farfetchd can also learn TM heatwave, and snubbull has fire fang
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Post by Jenesis on Mar 1, 2024 20:01:35 GMT 11
Ooh, more trials!
I want to suggest streamlining the floors a bit, as having to mod 9 quiz questions one at a time would be very tedious. My suggestion is to divide the trial into three "phases", as follows:
Phase 1: The first 4 floors are quizzes, and the 5th floor is a trial Pokemon. Answering a question right moves you up a floor with no penalty. Answering a question wrong triggers a random trap, such as: --A random flame shoots from the wall! One of your Pokemon is now Burned. --You stumble and trip on the stairs! One of your Pokemon takes 20% damage. --You get lost! One of your Pokemon will instantly become be Confused when it is sent out in the next battle. --You are Unnerved by the creaking floorboards... One of your Pokemon can't use its held item in the next battle. --The guards are alerted! A (lower level/pre-evolved) Pokemon will join the trial Pokemon in battle. Pokemon hit by traps are RNGed.
Phase 2: The next 4 floors are harder quiz questions, with double penalties for guessing wrong. Optional second trial Pokemon at the end of this Phase.
Phase 3: The totem Pokemon on floor 10 (11, if there is a second trial guardian). There is an extremely difficult question upon reaching this floor. If you guess wrong, nothing happens, but if you guess right, one Pokemon of your choice is fully healed for the next battle.
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Missingno.
Grass Dinosaur
Tiki
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Post by Tiki on Mar 1, 2024 20:08:32 GMT 11
--You are Unnerved/ Embargo by the creaking floorboards... One of your Pokemon can't use its held item in the next battle. Phase 3: The totem Pokemon on floor 10 (11, if there is a second trial guardian). There is an extremely difficult question upon reaching this floor. If you guess wrong, nothing happens, but if you guess right, one Pokemon of your choice is fully healed for the next battle. if no one have any held item, then it would roll something else instead or inflict 2 pokemon with burn? there should definitely be penalty for wrong answer. those healing items should definitely have a use lol
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antonius
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Post by antonius on Jun 2, 2024 12:25:54 GMT 11
Okay, I don't mind the quiz question idea but cut it in half. You will ask the mod to develop 10-11 questions plus the battles. I suspect the member gets burnt out on the questions as well. I've got no problems of penalizing a wrong answer and some of the suggestions works well. The only catch with the burn status is I would be crazy enough to take Anton through this will all of his fire types who can't be burned. The idea of having the pre-evolved form as mid-boss and then the final form as main boss also works and keeps with the tradition in the previous trials\game.
If we cut the floors in half, skipping minor battles won't be needed. It is the same idea as eliminating the gym trainers in the gym fights so the member can go straight to the gym leader.
As for the mons who have fire-type moves but not fire-type, those are easily found. If we went by Pokemon who can learn it via TM, that opens up a huge list for many of the fire moves\mons. We could also use this as a way to introduce new gen mons (8\9) into the site.
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Missingno.
Grass Dinosaur
Tiki
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Post by Tiki on Jun 16, 2024 15:03:28 GMT 11
Trying to consolidate/discuss ideas since we have a few bouncing area but first, the mod could just give the quizzes in one go, and then penalize in the next post and backtrack story telling the traps. How many quizzes or question is comfortable with? The in game tower has 10 floors plus a roof. Even if we put the site of trial at floor 10 or the rooftop, there's a lot of floors to fill in. My idea was: RPer enters the Bell Tower Mod gives 4 questions RPer replies Mod grades the questions, and based on the response correct, you could skip a minor trial pokemon (more correct means weaker trial pokemon, but everything correct skips it). We're also floor 5 here. The mod will also give the next 4-5 questions to reach rooftop/floor 10 RPer replies quizzes Mod grades them, and if all correct go straight to totem boss. If incorrect, one minor fight before totem.
Jenesis's idea per my interpretation: RPer enters the Bell Tower Mod gives 4 questions RPer replies Mod grades the questions, and based on responses correct or incorrect, you trigger traps and different traps are RNG'd with possibility of minor pokemon fight. Mod gives next 4 quizzes but harder for next 4 floors. Or after minor pokemon is battled, if it's rolled. The totem Pokemon on floor 10 (11, if there is a second trial guardian). There is an extremely difficult question upon reaching this floor. If you guess wrong, nothing happens, but if you guess right, one Pokemon of your choice is fully healed for the next battle.
Anton, I'm not sure if you meant like cutting in half like 2 quizzes then mid-tower floor 5, and 2 more quizzes Or you meant like do 4 quizzes entirely and then go straight to totem pokemon? They're both still halved either way. This is a mid game totem trial. The member would have been RP-ing in ZZ for a while. My argument is just, why make it easier to breeze through? ![:P](//storage.proboards.com/2475952/images/j4x3M6WbsBpReeVALlIv.png) It's not like you can't actually google quizzes like an easier version of Buena password. You can grab anything useful from pokemon like how tall it is, what egg group, typing, color, how many appendages, etc. Also like, Kimono Girls and the Legendary Trio quest weren't a walk in the park unless you bring an overpowered or over-levelled Pokemon? As for burnout, if we group the quizzes like my idea or Jenesis's idea, the number of mod posts and roleplay posts were already gone down. (not including battle length)
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